These stages are listed in the order they are displayed in the debug menu, (To get it, turn Ecco so he faces you, pause, and press C eight times.) not in the progression order of the game. Another note is some levels don't exist, so there are not exactly 23 levels in the game. Lastly, if you have a slow modem and the Internet is crowded, some images may not show up. Just right-click them and select 'Show Picture'.
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The key to lasting int this game.Here is the menu you can get when you follow the above directions.
Boring Stage Number OneThe 3D special stages in this game take about five to ten minutes to complete, even longer. Their level numbers are negative. (This one is -05.) Here's one involving seaweed.
Boring Stage Number Two This is the second one, and its number is -04. It involves some round things. They are about as wide as a shark, so they were probably just put there until the 3D shark sprites were finished.
Boring Stage Number ThreeThis special stage has jellyfish and, due to some glitch, red bubbles. Its number is -03.
Boring Stage Number Four and FiveThis stage, Number -02, is nothing but dangerous bubbles and mollusks. So is Level Number -01, so I didn't bother with a picture.
Ecco on the ocean bottomHere is the first real level in Ecco 2 BETA. (Number 0) It has some pretty basic rock designs that can be seen in the final version.
A teleporterAlso in level one is a teleporter ring in the sky. You can't use it.
This island has plants on it.Here's an island. This allows you to see that they had already changed their island sprites and were no longer using Ecco One islands bla bla bla....
Mini AsteriteThe Asterite is obviously the main point of this whole level. Why just two globes? We'll get to that later....
These globe restraints are the wrong colorLevel 1 is an early version of Globe Holder. The globe doesn't break open like in the final version, and there is no way out of this level.
Sonar it enough, and veins appearYou can, however, try to destroy it anyway.
Ecco: What the fuck???If you pause, the globe floats offscreen. I have no clue why this happens.
Two Tides, an almost complete level.The next level is Two Tides, and except for lack of sharks and jellyfish and the presence of some crab-on-a-string enemies, it is complete.
I really hate these guys.Some crabs on a string are present in this level. They suck, just so you know. That fact will haunt you for the whole game from here on.
Invisible enemies.  Oh yeah, real fair.Where Ecco is pointing is where a spike or some other obstacle is. You can't see it, though in the final version, you can. Its in exactly the right spot, too.
Useless.In the final version, there's a pulsar here. Now there are just shells.
Ecco is the only star in this picture.There should be killer stars here.
The glyph.There is a glyph here, and believe it or not, it works! It gives you a song, and you can use it later on. Keep reading....
More fun with invisible spikes.There are more invisible spikes where Ecco is pointing.
The Dolphin TollboothThis dolphin won't let you past unless you give him a fish.
OK, Appaloosa needs to work on punctuation.  Four period elipsis at the end of a sentence.See what I mean? Give him a yellow and white fish and he clears off....
ARRRRGH!  They have trouble with commas, too.....but not before giving you a little thanks.
End of the line.No Trellia here. Instead, there is just a basic exit.
Home again, home againThe Fourth Level is Home Bay. There is a dolphin below Ecco. He is the only dolphin who will talk to you in this level. Like a nerd's answering machine, these dolphins have no messages.
IF IT'S NOT PUNCTUATION, IT'S GRAMMER!  Appaloosa, don't you have an English degree?If you understand idiotically wronged grammer, you can more or less find out what this dolphin means.
A dolphin bubble spa.The dolphin leads you here. If the dolphin isn't with you, you can't go up the bubbles. Just like Pilot in Defender of the Future.
Down.The next level is the dolphin show.
Sideways.More dolphin show.
And in the air.Ecco should start a dance club, eh?
Enough with the dolphin show!  Dolphin conference.Like in the final, these dolphins talk to you.
That is SO deep.They say this humorously stupid phrase....
Errrr... No comprehendae, Senor.Something in a foreign language....

I think it may be Hungarian, and the best translation I've found thus far is "the labor free work". - Deven Gallo

Hmm Hungarian in an Ecco game? Thats whacked, dude. Please send in a translation, someone!
Methinks Appaloosa was hard pressed for dialog.aaaaaaannnnnd this. That's not exactly what I call award winning writing, and my guess is Appaloosa meant to change it. They just needed to give the dolphins something to say in order to test their message system.
Glyphs and graphical glithces.Next on the list is an early version of The Eye. It's a bit strange, but it has some nice little features.
Blue orb #1.There is one globe here.
Blue Orb #2.And another here. You can take the globes to the portal which in turn takes you to level zero. You can then halfway build the Asterite, causing you to gain the ability to move glyphs and gain more globes. Unfortunately, you don't finish him.
More crab-on-a-string faggots.Moving right along, the next level is definitely an early version of Skylands. Featured here is another design for a crab-on-a-string enemy. I must once again point out, they suck.
Sunset and a glyph.You can see the spectacular backdrop and a glyph in this shot. Wonder what that glyph's for?
Ecco's high....  No!  Not that way!Anyone who remembers Skylands in the Final version of Ecco 2 knows that singing to bubbles causes Ecco to fly. The same effect is used here, except with a glyph. This was probably supposed to be this way, because the programmers went through the trouble of making the glyphs wobble when Ecco sings to them.
Double team!  That is incredibly NOT fair.In this shot, Ecco is being attacked by two breeds of crab-on-a-string. (Ecco is flashing, so you can't see him.) If you haven't noticed, they are practically the only enemies in the game.
There is something you don't see every day.That's one hell of a graphics glitch. BETA skylands is full of them.
GO AWAY!!!!!Ecco gets assaulted again.
OK, that is seriously overdoing the crab graphics.There is a passage here. Ramming or sonaring the crab barricades makes thaem shatter, revealing that passageway. Of course, there is nothing in there.
Ah.... peace and quiet.Getting back to matters above the water, there are floating pools Ecco can go in.
Or so you thought.Of course, crabs-on-strings can fly, so the stupid knocks can still follow you.
A jump rope, I guess.And now it's time to go back underwater. These string things are lethal, so don't touch them.
Ecco is hallucinating.  Cut down on those weird fish, pal.Here is a graphic glitch worthy of note. Fungus not attached to anything. Hmm....
Ecco's going down the drain.To get to the end of the level, Ecco has to jump into this tube and swim up. There is a current, making staying in the tube impossible.
These are the only sharks in the game.Okay, next level.... You start out in a pool with sharks. Their sprites are complete, but they are still using dolphin sprites from Ecco 1. Kinda makes you wonder about Appaloosa's priorities.
OF COURSE these idiots make an appearence.Yes, sadly, the crabs-on-strings come in. They are pretty clever, and back off when Ecco charges at it. The best thing you can do to turn infinite life on and avoid them.
An orca whale makes an appearence as well.Here is a whale. If you talk to her...
This looks like something I saw on The Learning Channel, about bacteria invadng DNA....She gives you the little story on how the Asterite dies. I shall narrarate. AHEM. First, the big bad Vortex Queen invades the Asterite, dropping stars (not sticks, like in the final version) on him and blowing him to pieces....
Calling in the troops.She calls in her little he-bitches to pick up the globes....
What a rude houseguest to just blow you up and leave, not to mention leaving rocks on the floor!!!!And she leaves, leaving a pile of rocks in her wake. To quote the national embarrassment Jar Jar Binks, " How Wuud.... "
Sigh... I'm getting sick of these guys.What's this? A crab-on-a-string that's not attacking? This is a passive one. It is actually a BETA version of the Magic Arm.
Finally, a crab-on-a-string who doesn't try to kill you.Predictably, power sonaring him makes him give up something, but it's not bubbles, like in the final version. It's a pulsating sphere. It also doesn't mention anything about the Hunter Song.
Peacefully swimming along, and then, of course, you get attacked by crabs.Here is some orange BETA seaweed, and a crab-on-a-string who barged his way into the picture.
Another passive crab!  This could be Ecco's lucky day.Here is another BETA Magic Arm. He generates similar results to the first one. In fact, the whole level is devoted to the bastards. I think that the crab/magic arms were at first a way to pass the level, but then they became a luxury.
Orca to a smaller degree.Look around in this level, and you will see a baby orca passively swimming around as legions of crabs attack you. Sing to him, and he invites you to follow.
This orca is FAST!The orca seems to try to make you swim into sharks and kamekaze crabs as he leads you in loops and twists around the level.
Ecco gets stranded.The orca leads you here, but there is nothing to see. It's too bad, as this level doesn't show up in the final version, but held lots of promise. Next level.
Yup, it's an island, all right.I forgot why I made this shot, but it's a good entering screen for the level, right?
Two glyphsThere are four glyphs in a small bay area. They wobble when you sonar them, like in Crystal Springs.
Four glyphsHere is a shot that lets you see all of them.
Three glyphsThese are the famous rotating glyphs from Crystal Springs as well. Go back to the four glyph area and use sonar to loosen one, preferably the bottom left one. Bring it to the rotating glyphs and...
No more glyphs....BOOM!!!! They disappear in a flash of lightning and appears a BETA version of Trellia. She looks like any other dolphin, unfortunately.
Wouldn't you love this to be your screensaver???Ecco touches her, and they time warp to another level. While there, she says "Here we are in the Good Future."
Ecco: So, Asterite, seen anything interesting in the last billion years?The next level is just what the Asterite looks like when he is halfway rebuilt. That swirly jerk has nothing to say, however. Next episode.... what the hell will Ecco do in the future? Not too much.


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